RSS-Feed abonnieren
DOI: 10.1055/s-0040-1715797
Using Information and Communication Technologies to Enhance Patient Rehabilitation Research Techniques
Introduction
Physical rehabilitation is generally perceived as a face-to-face interaction between therapist and patient. However, thanks to technology developments, this picture has been changed. The massive innovation of information and communication technologies (ICTs) has brought a revolution to the view of health, people, and work.[1] Especially, the application of virtual reality (VR) and augmented reality (AR) has given an important contribution to health. Lastly, a growing number of studies have shown important implications of the use of ICTs, VR, and AR for treating several disorders and promotion of healthy lifestyles or well-being. Initially, most of these studies have focused on treating anxiety disorders,[1] phobias (e.g., specific phobias, social phobia, and agoraphobia),[2] posttraumatic stress disorder (PTSD),[3] attention deficit disorder,[4] eating disorder,[5] the reduction in stress,[6] and posttraumatic stress disorders in patients with limbs amputation[7] among others. In all these studies, the use of these ICTs has supported doctors and researchers to reach the best results for patients. Thanks to the technological advances, it is possible to reproduce virtual environment where people can move as they are in the real world or having some mobile applications which can enlarge the world around us and facing specific phobia. But for professionals, it is not always an easy work because the use of ICTs usually implies that psychologists have to open their mind and cowork with engineers and other professionals who have different backgrounds.
Publikationsverlauf
Artikel online veröffentlicht:
07. September 2020
© 2020. The Author(s). This is an open access article published by Thieme under the terms of the Creative Commons Attribution-NonDerivative-NonCommercial-License, permitting copying and reproduction so long as the original work is given appropriate credit. Contents may not be used for commercial purposes, or adapted, remixed, transformed or built upon. (https://creativecommons.org/licenses/by-nc-nd/4.0/).
Georg Thieme Verlag KG
Stuttgart · New York
-
References
- 1 Wiederhold BK, Wiederhold MD. , eds. Virtual Reality Therapy for Anxiety Disorders: Advances in Evaluation and Treatment. American Psychological Association; 2005
- 2 Botella C, García-Palacios A, Villa H. et al. Virtual reality exposure in the treatment of panic disorder and agoraphobia: a controlled study. Clin Psychol Psychother 2007; 14 (03) 164-175
- 3 Baños RM, Guillen V, Quero S, García-Palacios A, Alcaniz M, Botella C. A virtual reality system for the treatment of stress-related disorders: A preliminary analysis of efficacy compared to a standard cognitive behavioral program. Int J Hum Comput Stud 2011; 69 (09) 602-613
- 4 Villarreal A, Aguirre A, Collazos C. Reverse engineering for the design patterns extraction of android mobile applications for attention deficit disorder. Comput Stand Interfaces 2019; 61 (January): 147-153
- 5 Perpiñá C, Botella C, Baños R, Marco H, Alcañiz M, Quero S. Body image and virtual reality in eating disorders: is exposure to virtual reality more effective than the classical body image treatment?. Cyberpsychol Behav 1999; 2 (02) 149-155
- 6 Serino S, Cipresso P, Gaggioli A. et al. Smartphone for self-management of psychological stress: a preliminary evaluation of positive technology app. Rev Psicopatol Psicol Clin 2014; 19 (03) 253-260
- 7 Mosquera RE, Fardoun HM, Alghazzawi D, Collazos C, Penichet VMR. Design guidelines for the implementation of an interactive virtual reality application that supports the rehabilitation of amputees of lower limbs patients with post-traumatic stress disorder (PTSD). Int Conf Hum Comput Interaction 2018; 851: 17-31
- 8 REHAB 19: 5th Workshop on ICTs for improving Patients Rehabilitation Research Techniques. Available at: www.wikicfp.com/cfp/servlet/event.showcfp?eventid=84192 . Accessed July 6, 2020
- 9 Velayati F, Ayatollahi H, Hemmat M. A systematic review of the effectiveness of telerehabilitation interventions for therapeutic purposes in the elderly. Methods Inf Med 2020 . DOI: 10.1055/s-0040-1713398
- 10 Hua A, Johnson N, Quinton J, Chaudhary P, Buchner D, Hernandez M. Design of a low-cost, wearable device for kinematic analysis in physical therapy settings. Methods Inf Med 2020 . DOI: 10.1055/s-0040-1710380
- 11 Cuerda C, Gallud JA, Morales C. et al. Usability evaluation of a distributed user interface application for visuo-motor organization assessment. Methods Inf Med 2020 . DOI: 10.1055/s-0040-1713086
- 12 Steiner B, Elgert L, Saalfeld B. et al. Health-enabling technologies for telerehabilitation of the shoulder: a feasibility and user acceptance study. Methods Inf Med 2020 . DOI: 10.1055/s-0040-1713685
- 13 Gamboa E, Serrato A, Castro J, Toro D, Trujillo M. Advantages and limitations of leap motion from a developers, physical therapists and patients perspective. Methods Inf Med 2020 . DOI: 10.1055/s-0040-1715127